Customer-obsessed science
Research areas
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December 1, 20258 min read“Network language models” will coordinate complex interactions among intelligent components, computational infrastructure, access points, data centers, and more.
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November 20, 20254 min read
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October 20, 20254 min read
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October 14, 20257 min read
Featured news
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AAAI 20222022Recent years have seen significant advances in multi-turn Spoken Language Understanding (SLU), where dialogue contexts are used to guide intent classification and slot filling. However, how to selectively incorporate dialogue contexts, such as previous utterances and dialogue acts, into multi-turn SLU still remains a substantial challenge. In this work, we propose a novel contextual SLU model for multiturn
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WSDM 20222022Implicit feedback from users behavior is a natural and scalable source for training and evaluating ranking models in human-interactive systems. However, inherent biases such as the position bias are key obstacles to its effective usage. This is further accentuated in cases of extreme bias, where behavioral feedback can be collected exclusively on the top ranked result. In fact, in such cases, state-of-art
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WACV 20222022Learning to identify similar products in the e-commerce domain has widespread applications such as ensuring consistent grouping of the products in the catalog, avoiding duplicates in the search results, etc. Here, we address the problem of learning product similarity for highly challenging real-world data from the Amazon catalog. We define it as a metric learning problem, where similar products are projected
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WACV 20222022Recent advances in deep learning and computer vision have set new state of the art in logo recognition. Logo recognition has mostly been approached as a closed-set object recognition problem and more recently as an open-set retrieval problem. Current approaches suffer from distinguishing visually similar logos, especially in open-set retrieval for very large-scale applications with thousands of brands.
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WACV 20222022In the world of action recognition research, one primary focus has been on how to construct and train networks to model the spatial-temporal volume of an input video. These methods typically uniformly sample a segment of an input clip (along the temporal dimension). However, not all parts of a video are equally important to determine the action in the clip. In this work, we focus instead on learning where
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