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December 1, 20258 min read“Network language models” will coordinate complex interactions among intelligent components, computational infrastructure, access points, data centers, and more.
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November 20, 20254 min read
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October 20, 20254 min read
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October 14, 20257 min read
Featured news
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ASRU 20212021In this work, we propose Tiny-CRNN (Tiny Convolutional Recurrent Neural Network) models applied to the problem of wakeword detection, and augment them with scaled dot product attention. We find that, compared to Convolutional Neural Network models, False Accepts in a 250k parameter budget can be reduced by 25% with a 10% reduction in parameter size by using models based on the Tiny-CRNN architecture, and
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EMNLP 20222021Warning: This paper contains examples that may be offensive or upsetting. Prompting inputs with natural language task descriptions has emerged as a popular mechanism to elicit reasonably accurate outputs from large-scale generative language models with little to no in-context supervision. This also helps gain insight into how well language models capture the semantics of a wide range of downstream tasks
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ASRU 20212021Recent years have seen significant advances in end-to-end (E2E) spoken language understanding (SLU) systems, which directly predict intents and slots from spoken audio. While dialogue history has been exploited to improve conventional text-based natural language understanding systems, current E2E SLU approaches have not yet incorporated such critical contextual signals in multi-turn and task-oriented dialogues
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NeurIPS 2021 Workshop on I (Still) Can't Believe It's Not Better2021We consider the problem of probabilistic forecasting over categories with graph structure, where the dynamics at a vertex depends on its local connectivity structure. We present GOPHER, a method that combines the inductive bias of graph neural networks with neural ODEs to capture the intrinsic local continuous-time dynamics of our probabilistic forecasts. We study the benefits of these two inductive biases
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IEEE FG 20212021We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our renderer makes use of diffuse Gaussian primitives that directly represent the underlying skeletal structure of a human. Rendering these primitives gives results in a high-dimensional
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