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IEEE Robotics and Automation Letters2025We extend our previous work, PoCo [1], and present a new algorithm, Cross-Source-Context Place Recognition (CSCPR), for RGB-D indoor place recognition that integrates global retrieval and reranking into an end-to-end model and keeps the consistency of using Context-of-Clusters (CoCs) [2] for feature processing. Unlike prior approaches that primarily focus on the RGB domain for place recognition reranking
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2025Motion planning with simple objectives, such as collision-avoidance and goal-reaching, can be solved efficiently using modern planners. However, the complexity of the allowed tasks for these planners is limited. On the other hand, signal temporal logic (STL) can specify complex requirements, but STL-based motion planning and control algorithms often face scalability issues, especially in large multi-robot
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2025Robot picking and packing tasks require dexterous manipulation skills, such as rearranging objects to establish a good grasping pose, or placing and pushing items to achieve tight packing. These tasks are challenging for robots due to the complexity and variability of the required actions. To tackle the difficulty of learning and executing long-horizon tasks, we propose a novel framework called the Multi-Head
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2025Object 6D pose estimation is a critical challenge in robotics, particularly for manipulation tasks. While prior research combining visual and tactile (visuotactile) information has shown promise, these approaches often struggle with generalization due to the limited availability of visuotactile data. In this paper, we introduce ViTa-Zero, a zero-shot visuotactile pose estimation framework. Our key innovation
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ICSR 20242024In human-robot interaction (HRI) design, it is critical to con-sider the needs of users early on in development. One ideation technique for doing so is bodystorming, in which participants act out the parts of humans and robots in a certain scenario. This practice allows potential users to draw on and express insights for how robot should help, or interact around, them in a given context. In this paper,
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