Customer-obsessed science
Research areas
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October 23, 20266 min read“Controllable text to speech” makes speech more expressive, character voices more distinct and consistent.
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October 22, 20266 min read
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October 20, 20263 min read
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October 12, 202614 min read
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Featured news
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CoRL 20202020Deep Reinforcement Learning (RL) has demonstrated to be useful for a wide variety of robotics applications. To address sample efficiency and safety during training, it is common to train Deep RL policies in a simulator and then deploy to the real world, a process called Sim2Real transfer. For robotics applications, the deployment heterogeneities and runtime compute stochasticity results in variable timing
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EMNLP 2020 Workshop on NLP for COVID-192020The COVID-19 pandemic is the worst pandemic to strike the world in over a century. Crucial to stemming the tide of the SARSCoV-2 virus is communicating to vulnerable populations the means by which they can protect themselves. To this end, the collaborators forming the Translation Initiative for COVID-19 (TICO-19)1 have made test and development data available to AI and MT researchers in 35 different languages
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ICDM 20202020Online recommendation is an essential functionality across a variety of services, including e-commerce and video streaming, where items to buy, watch, or read are suggested to users. Justifying recommendations, i.e., explaining why a user might like the recommended item, has been shown to improve user satisfaction and persuasiveness of the recommendation. In this paper, we develop a method for generating
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COLING 20202020The quality of Natural Language Understanding (NLU) models is typically evaluated using aggregated metrics on a large number of utterances. In a dialog system, though, the manual analysis of failures on specific utterances is a time-consuming and yet critical endeavor to guarantee a high-quality customer experience. A crucial question for this analysis is how to create a test set of utterances that covers
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3DV 20202020Recovering 3D human pose from 2D joints is a highly unconstrained problem. We propose a novel neural network framework, PoseNet3D, that takes 2D joints as input and outputs 3D skeletons and SMPL body model parameters. By casting our learning approach in a student-teacher framework, we avoid using any 3D data such as paired/unpaired 3D data, motion capture sequences, depth images or multiview images during
Collaborations
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